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Animation






"Circuits Over Cells" (Idle & Walking Animations)
Aesprite, 2024

"Clowning Around"
1280 x 720px, Autodesk Maya and Procreate, 2024
A short animation showing different types of clowns by combining both 2D and 3D elements. The model's texture and emotes were created on Procreate, then transferred onto the model to be animated in 3D.
A short animation showing different types of clowns by combining both 2D and 3D elements. The model's texture and emotes were created on Procreate, then transferred onto the model to be animated in 3D.

"S.N.U.F.F.Y."
1920 x 1080px, After Effects and Toon Squid, 2024
Using snappy movements and a simplified color palette, "S.N.U.F.F.Y." is a fun little animation of a character getting up to shenanigans.
The style and characters movements are heavily inspired by internet trends from the mid-2010's up to the modern day, including the repetitive movements, exaggerated expressions, and a heavy usage of image tweening to imply animation with still images
Using snappy movements and a simplified color palette, "S.N.U.F.F.Y." is a fun little animation of a character getting up to shenanigans.
The style and characters movements are heavily inspired by internet trends from the mid-2010's up to the modern day, including the repetitive movements, exaggerated expressions, and a heavy usage of image tweening to imply animation with still images




"Quit Nagging Me!"
2360 x 1640px, After Effects and Procreate, 2024
A short animatic depicting an internal conflict between one's personal desires and what is needed from you both professionally and socially. Feeling that you cannot reach these standards can often create a negative inner monologue, defining ourselves more by our shortcomings rather than our accomplishments.
"Quit Nagging Me!" is a way for myself to confront this inner monologue, pointing out its almost entirely negative effect that its had on my life, and taking it into my own hands.
A short animatic depicting an internal conflict between one's personal desires and what is needed from you both professionally and socially. Feeling that you cannot reach these standards can often create a negative inner monologue, defining ourselves more by our shortcomings rather than our accomplishments.
"Quit Nagging Me!" is a way for myself to confront this inner monologue, pointing out its almost entirely negative effect that its had on my life, and taking it into my own hands.




"Blight"
1440 x 1080px, Premiere Pro and Procreate, 2023
For the focus of my second project, I hope to create a short, surrealist animation focused around an original character interacting with an internet landscape. I specifically want to focus on the streamlining of the digital world- being clean and easy to navigate- but also having chaotic elements that relate to the vast amount of things found in it.
I specifically wanted to focus on this subject due to my own inclination to anything on the web, as it’s been a large part of my life ever since I was a child. It’s crested a lot of both good and bad memories, but has generally just been so ingrained into my life that its navigation is almost second nature. I feel like many people around my age can relate to this, and I hope to connect through that common experience.
For the focus of my second project, I hope to create a short, surrealist animation focused around an original character interacting with an internet landscape. I specifically want to focus on the streamlining of the digital world- being clean and easy to navigate- but also having chaotic elements that relate to the vast amount of things found in it.
I specifically wanted to focus on this subject due to my own inclination to anything on the web, as it’s been a large part of my life ever since I was a child. It’s crested a lot of both good and bad memories, but has generally just been so ingrained into my life that its navigation is almost second nature. I feel like many people around my age can relate to this, and I hope to connect through that common experience.



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